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Integer Scale

Use Integer Scale to multiply the number of voxels.

This can be useful to keep the geometry unchanged, but allow room for finer detail.

Table of contents

  1. How to Scale
    1. Options
  2. Example

How to Scale

  1. Select a Matrix
  2. Choose Transform > Integer Scale
  3. Adjust options


Integer ScaleSets the mulitplier for each axis.
UniformEnable to scale evenly on all axes.


Double the amount of voxels for all axes: