Create Standard Primitives
Qubicle offers a variety of standard primitive shapes to begin your Voxel Matrix.
Table of contents
- How to Create a Standard Primitive
- Options For Create Box, Sphere, Cylinder, Cone, Pyramid
- Options For Create Torus
- Examples
How to Create a Standard Primitive
- Choose a primitive from the
Create
menu - Adjust Options
- Click
Preview
to preview results and OK
to confirm
Options For Create Box, Sphere, Cylinder, Cone, Pyramid
Option | Description |
---|
Name | Sets the name of the new object. |
Width Height Dimension | Sets the dimensions. |
Color | Sets the voxels’ color used to build the shape. |
Options For Create Torus
Option | Description |
---|
Name | Sets the name of the new object. |
Major Radius | Sets the outer radius. Determines the width and depth. |
Minor Radius | Sets the tube radius. Determines the height. |
Color | Sets the voxels’ color used to build the shape. |
Examples