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Create Standard Primitives

Qubicle offers a variety of standard primitive shapes to begin your Voxel Matrix.


Table of contents

  1. How to Create a Standard Primitive
    1. Options For Create Box, Sphere, Cylinder, Cone, Pyramid
    2. Options For Create Torus
  2. Examples

How to Create a Standard Primitive

  1. Choose a primitive from the Create menu
  2. Adjust Options
  3. Click Preview to preview results and OK to confirm

Options For Create Box, Sphere, Cylinder, Cone, Pyramid

OptionDescription
NameSets the name of the new object.
Width Height DimensionSets the dimensions.
ColorSets the voxels’ color used to build the shape.

Options For Create Torus

OptionDescription
NameSets the name of the new object.
Major RadiusSets the outer radius. Determines the width and depth.
Minor RadiusSets the tube radius. Determines the height.
ColorSets the voxels’ color used to build the shape.

Examples