The Select menu contains a number of selection methods that allow for quick workarounds to optimize your modeling process.
|Selects every object, or every voxel when inside the Matrix-Editor.|
|Clears the current selection.|
|Flips the selection, so all deselected objects/voxels are selected, and vice versa.|
|Cycle through all objects based on the order of creation.|
|Selects all Matrices or Compounds|
|Selects all |
After creating a Terrain, you may want to divide the matrix. This may create several empty matrices.
Select > Select by Status > Empty to quickly select all empty matrices.
And delete them.