Rotate 90°, Flip, Mirror
Minimum requirement: Qubicle Basic Edition
Qubicle's standard transform operations affect an object, Compound, multiple objects or a selection of voxels. The effect of the transform can depend on the facing side in the viewport and the type of object selected.
Transform > Rotate 90° rotates the selection 90 degrees clockwise in the axis of the facing side. The facing side is indicated by the lighter area on the Cam Cube.
After the operation:
Transform > Rotate 90° X/Y/Z rotates the selection 90 degrees clockwise in the corresponding axis.
Transform > Flip Horizontal/Vertical flips the selection relative to the facing side.
Transform > Flip X/Y/Z flips the selection in the corresponding axis.
Transform > Mirror mirrors the selection based on the corresponding axis. Mirror does not work with Compounds.
Transforming a Selection of Objects
You can also rotate, flip and mirror a selection of objects. In this case, the transform is applied to each object individually.
If the objects are joined in a Compound, the transform affects the Compound as a whole. Mirror is incompatible with Compounds.
Transforming a Selection of Voxels
Rotate 90°, Flip and Mirror also work on a selection of voxels. After applying the transform, the modified voxels will appear pink. You can then move the selection without influencing overlapping voxels, before accepting the new position with Enter.