Linear Snapshot / Linear Projection
Minimum Requirement: Qubicle Basic Edition
Qubicle allows you to save orthographic images of a matrix with Linear Snapshot. You can also project an image onto a matrix to add a new texture with Linear Projection.
Creating a Linear Snapshot
First, select a matrix in your model. Linear Snapshot will only render an image of an individual matrix.
Select Modify > Other > Linear Snapshot. This will open a dialog box to select a save path for the file.
Next, the options appear in the viewport.
Direction sets the side that will be recorded. The Cam Cube is a useful way to determine which side of the model you wish to render, especially when the model's rotation doesn't match the labeled sides, as here.
This is the resulting linear snapshot. Because each voxel is rendered to a single pixel, the original image is quite small. This example has been magnified.
You can also project a texture onto your model. This is especially useful to create patterned objects like grass or wallpaper.
Here is a magnified pattern that we will project onto a wall. Each pixel in the image will color one voxel of the model. The original image is 17x17 pixels.
Select the matrix you want to project the image on to. Then choose Modify > Other > Linear Projection. A dialog box will pop up to select your file.
Then, the options window opens:
- Direction determines the direction from which the image is projected onto the model.
- Offset Horizontal/Vertical shifts the image in the corresponding axis.
- Repeat Horizontal/Vertical repeats the image.
- Pierce Object determines if the image will be projected through all voxels in the model or only the voxels visible from the angle of projection.
Here is the basic projection with no Repeat and Pierce Object deselected.
Here is the same wall with the texture repeated and Pierce Object on. Note that because pierce object is selected, the texture affects all of the voxels in the width of the object.