How to Import Qubicle Meshes with Max
Using Vertex Color
To enable vertex color select an object, switch to the Modify panel and select VertexPaint from the modifier list. On the Vertex Paintbox, choose Vertex Color Display Shaded.
For the viewport go to Customize > Preferences > Viewports Tab > Configure Driver and set Texel and Mipmap Lookup to Nearest and None.
For rendering, uncheck Filter Maps in the Renderer tab.